Friday, November 8, 2013

Zainus Lagoon - The Painted Sands

I haven't posted on my blog in a while, so I thought I'd try and pick up my use of it again.

For today, I've got Zainus Lagoon. A location in my progressing mod, Lyithdonea: The Azurian Isles. Not much to say about it, really. It's a location that existed before, I just did some touching up today.

In addition to getting the exteriors cleaned up, I've been spending my time cleaning up the resources for my mod: putting files into unique sub-folders, commonizing my ID method in the CS, and removing a handful of resources I won't use. That's been a bunch of work, but it's a necessary exercise.

But without further dithering, here are the vistas I captured while exploring the lagoon.

Tuesday, April 16, 2013

Old mods

A while back, I found a large group of old mods which I have never finished. They range from a cozy room for the Temple Patriarch to a sprawling desert occupied by nomadic Khajiit. I wanted to see how they all looked in game with MGE shaders. The nostalgia flooded in as I explored my own creations. Keep in mind that these were made over 6 years ago, contemporary with and older than my Leijing Hill mod; it's too bad I don't still have the ones which are even older!

I took some screenshots of my exploration which you can see below. I've also given short explanations for everything. I hope you enjoy this little trip down my memory lane!

Fort Westmoth, Khuul

This mod added a legion garrison to Khuul. This mod was interesting because I made it before I knew how to edit or create pathing grids. So I tried to corral all the NPCs using invisible barriers like the ones used during CharGen. It made navigating the narrow streets pretty tricky.

Tuesday, February 5, 2013

"Still Alive" Update

It's been ages since I've posted on here (I think that nearly a year counts as at least an age in blogging). So I thought I'd post an update for some of the more recent things I've been working on in this time frame. I've released a plethora of little mods, started a couple more large projects, and continued on the old projects. I might have modding ADD.

So let's see what's up: