Monday, December 12, 2011

Moon-and-star staff

I'm still practicing my modeling and texturing. This staff was created in blender and textured by me in photoshop. I made it to be held by the High Priestess of House Azura. The moon-and-star insignia was a simple choice to include in the design.



6 comments:

  1. I believe this would be better off as being classified as a halberd. If you make the moon part (seeing as it is pointing outward) the blade, leave the model alone but just change the class to a halberd and it would actually make a lot more sense then a staff.

    Err.. I should mention that it's been a few months since I played Morrowind, I don't recall if there actually is a halberd class, though I know there are halberds in-game.

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  2. The potential is certainly there to make this into a halberd (which are combined with spears in MW). One of the reasons I'd hesitate from doing so is simply because the way I currently have this thing modeled, it looks like the tip would break right off if you tried swinging it at an armored opponent. It kinda has a wimpy connection between moon-and-star and shaft, lol.

    Thanks for the interest Torben! I really need to start utilizing this blog more; after all, I did go to the trouble to set the silly thing up and I haven't used it in a while now.

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    1. Ha ha I never got a message when you replied to me (because you posted a comment as apposed to clicking the Reply button).

      Ahh I see what you mean, makes sense. Anywho, yeah I've been checking this blog every now and then for roughly a year and seeing what you have been doing. Mainly whenever I see a post of yours on the forum I click the link to here. It would be cool if you updated more.

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    2. Yeah I'm planning on starting to use this blog more once I pick up the pace with my mod. I keep posting random images on the forum and completely forgetting to simply put the images here! Which truly defeats the purpose of having a blog in the first place :D

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  3. Interesting choice in mesh and textures. i prefer nifskope to blender. hmmm ive always tore weapon meshes apart to create new weapons. keeping it in the daedric area.

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    1. Well, you'd have a hard time creating this exact thing in Nifskope ;)
      But I have also done a lot of mixing and matching in Nifskope in my day. A lot of possibilities there!

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